"The button is visible, but I can't click it!" Have you ever experienced this while creating a world in VRChat? It looks correctly configured in the Unity Inspector, and the button events are ...
This is Yamazaki from Hapbeat. This month, I worked on the design of the new version (V5) of our band-type wireless model, ...
AI 3D generators can help an indie team turn prompts and concept images into draft characters, props, and environment pieces.
It is in no way well architected or "good", but provides the most basic possible template I could think of after being baffled by the complexity of the new Standard Assets FPS controller released by ...
This article explains how to get started with Unity as you integrate Microsoft Game Development Kit (GDK) components into your project. It outlines the different types of Unity packages, shows you how ...
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Wenhao Ma is a U.S.-based reporter covering China-related stories with a focus on social media, disinformation, and technology. A bilingual writer of English and Chinese, he also has experience ...
If you have seen any modern discussion about JRPGs, you have definitely heard plenty of people talking about how Clair Obscur: Expedition 33 was innovative and brought mechanics never before seen in a ...
The nodes and weights are determined by solving a system of polynomial equations in multiple dimensions. We solve this system approximately with a few different initializations, resulting in 57 SC ...
Aggy is a veteran writer and editor in the technology and gaming space. Having served as a Managing Editor for high-traffic digital publications, alongside being an editor and consultant for over a ...
A product configurator can transform how customers interact with your products by moving the experience beyond looking at static images, to one that’s interactive, ultimately providing the viewer with ...
Large language models (LLMs) have made dramatic advancements in recent years, allowing for a new generation of dialogue agents. This allows for new types of social experiences with virtual humans, in ...