A C++ and OpenGL project for generating trees using L-Systems and the Space Colonization Algorithm. Features procedural branching, bark textures, and full tree rendering with leaves. Compares both ...
This is a C++ project that uses Windows API and OpenGL to create a graphical user interface (GUI) for drawing and manipulating 2D shapes. The project implements various algorithms for line, circle, ...
The Bresenham's circle drawing algorithm is a circle drawing algorithm which calculates all the nearest points nearest to the circle boundary. It is an incremental method (i.e. we increment one of the ...